Many long-time Dungeons and Dragons players have a horror story about the deck of many things. As one of the oldest magic items in the core DnD rules, the deck has been famous for decades as a nearly guaranteed way to derail a campaign. Any card drawn from the deck can abruptly kill, hamper, enrich, empower, or imprison a character. As it’s remained mostly unchanged since its debut in 1975, the deck of many things provides an enduring snapshot of the earlier, far more lethal editions of DnD. In news that will likely fill old-school tabletop gamers with dread, the […]
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